Air Elemental

Large Elemental, Neutral


AC 15Initiative +5 (15)

HP 90 (12d10 + 24)

Speed 10 ft., Fly 90 ft. (hover)


STR
14
Mod +2
Save +2
DEX
20
Mod +5
Save +5
CON
14
Mod +2
Save +2
INT
6
Mod -2
Save -2
WIS
10
Mod +0
Save +0
CHA
6
Mod -2
Save -2

Resistances Bludgeoning, Lightning, Piercing, Slashing

Immunities Poison, Thunder; Exhaustion, Grappled, Paralyzed, Petrified, Poisoned, Prone, Restrained, Unconscious

Senses Darkvision 60 ft.; Passive Perception 10

Languages Primordial (Auran)

CR 5 (XP 1,800; PB +3)

Traits

Air Form. The elemental can enter a creature's space and stop there. It can move through a space as narrow as 1 inch without expending extra movement to do so.

Actions

Multiattack. The elemental makes two Thunderous Slam attacks.

Thunderous Slam. Melee Attack Roll: +8, reach 10 ft. Hit: 14 (2d8 + 5) Thunder damage.

Whirlwind (Recharge 4-6). Strength Saving Throw: DC 13, one Medium or smaller creature in the elemental's space. Failure: 24 (4d10 + 2) Thunder damage, and the target is pushed up to 20 feet straight away from the elemental and has the Prone condition. Success: Half damage only.