Azer Sentinel

Medium Elemental, Lawful Neutral


AC 17Initiative +1 (11)

HP 39 (6d8 + 12)

Speed 30 ft.


STR
17
Mod +3
Save +3
DEX
12
Mod +1
Save +1
CON
15
Mod +2
Save +4
INT
12
Mod +1
Save +1
WIS
13
Mod +1
Save +1
CHA
10
Mod +0
Save +0

Immunities Fire, Poison; Poisoned

Senses Passive Perception 11

Languages Primordial (Ignan)

CR 2 (XP 450; PB +2)

Traits

Fire Aura. At the end of each of the azer's turns, each creature of the azer's choice in a 5-foot Emanation originating from the azer takes 5 (1d10) Fire damage unless the azer has the Incapacitated condition.

Illumination. The azer sheds Bright Light in a 10-foot radius and Dim Light for an additional 10 feet.

Actions

Burning Hammer. Melee Attack Roll: +5, reach 5 ft. Hit: 8 (1d10 + 3) Bludgeoning damage plus 3 (1d6) Fire damage.