Azer Sentinel
Medium Elemental, Lawful Neutral
AC 17Initiative +1 (11)
HP 39 (6d8 + 12)
Speed 30 ft.
STR
17
Mod +3
Save +3
DEX
12
Mod +1
Save +1
CON
15
Mod +2
Save +4
INT
12
Mod +1
Save +1
WIS
13
Mod +1
Save +1
CHA
10
Mod +0
Save +0
Immunities Fire, Poison; Poisoned
Senses Passive Perception 11
Languages Primordial (Ignan)
CR 2 (XP 450; PB +2)
Traits
Fire Aura. At the end of each of the azer's turns, each creature of the azer's choice in a 5-foot Emanation originating from the azer takes 5 (1d10) Fire damage unless the azer has the Incapacitated condition.
Illumination. The azer sheds Bright Light in a 10-foot radius and Dim Light for an additional 10 feet.
Actions
Burning Hammer. Melee Attack Roll: +5, reach 5 ft. Hit: 8 (1d10 + 3) Bludgeoning damage plus 3 (1d6) Fire damage.