Bugbear Warrior

Medium Fey (Goblinoid), Chaotic Evil


AC 14Initiative +2 (12)

HP 33 (6d8 + 6)

Speed 30 ft.


STR
15
Mod +2
Save +2
DEX
14
Mod +2
Save +2
CON
13
Mod +1
Save +1
INT
8
Mod -1
Save -1
WIS
11
Mod +0
Save +0
CHA
9
Mod -1
Save -1

Skills Stealth +6, Survival +2

Gear Hide Armor, Light Hammers (3)

Senses Darkvision 60 ft.; Passive Perception 10

Languages Common, Goblin

CR 1 (XP 200; PB +2)

Traits

Abduct. The bugbear needn't spend extra movement to move a creature it is grappling.

Actions

Grab. Melee Attack Roll: +4, reach 10 ft. Hit: 9 (2d6 + 2) Bludgeoning damage. If the target is a Medium or smaller creature, it has the Grappled condition (escape DC 12).

Light Hammer. Melee or Ranged Attack Roll: +4 (with Advantage if the target is Grappled by the bugbear), reach 10 ft. or range 20/60 ft. Hit: 9 (3d4 + 2) Bludgeoning damage.

Bugbears