Frost Giant

Huge Giant, Neutral Evil


AC 15Initiative +2 (12)

HP 149 (13d12 + 65)

Speed 40 ft.


STR
23
Mod +6
Save +6
DEX
9
Mod -1
Save -1
CON
21
Mod +5
Save +8
INT
9
Mod -1
Save -1
WIS
10
Mod +0
Save +3
CHA
12
Mod +1
Save +4

Skills Athletics +9, Perception +3

Immunities Cold

Senses Passive Perception 13

Languages Giant

CR 8 (XP 3,900; PB +3)

Actions

Multiattack. The giant makes two attacks, using Frost Axe or Great Bow in any combination.

Frost Axe. Melee Attack Roll: +9, reach 10 ft. Hit: 19 (2d12 + 6) Slashing damage plus 9 (2d8) Cold damage.

Great Bow. Ranged Attack Roll: +9, range 150/600 ft. Hit: 17 (2d10 + 6) Piercing damage plus 7 (2d6) Cold damage, and the target's Speed decreases by 10 feet until the end of its next turn.

Bonus Actions

War Cry (Recharge 5-6). The giant or one creature of its choice that can see or hear it gains 16 (2d10 + 5) Temporary Hit Points and has Advantage on attack rolls until the start of the giant's next turn.