Giant Elk

Huge Celestial, Neutral Good


AC 14Initiative +6 (16)

HP 42 (5d12 + 10)

Speed 60 ft.


STR
19
Mod +4
Save +6
DEX
18
Mod +4
Save +6
CON
14
Mod +2
Save +2
INT
7
Mod -2
Save -2
WIS
14
Mod +2
Save +2
CHA
10
Mod +0
Save +0

Skills Perception +4

Resistances Necrotic, Radiant

Senses Darkvision 90 ft.; Passive Perception 14

Languages Celestial; understands Common, Elvish, and Sylvan but can't speak them

CR 2 (XP 450; PB +2)

Actions

Ram. Melee Attack Roll: +6, reach 10 ft. Hit: 11 (2d6 + 4) Bludgeoning damage plus 5 (2d4) Radiant damage. If the target is a Huge or smaller creature and the elk moved 20+ feet straight toward it immediately before the hit, the target takes an extra 5 (2d4) Bludgeoning damage and has the Prone condition.