Giant Elk
Huge Celestial, Neutral Good
AC 14Initiative +6 (16)
HP 42 (5d12 + 10)
Speed 60 ft.
STR
19
Mod +4
Save +6
DEX
18
Mod +4
Save +6
CON
14
Mod +2
Save +2
INT
7
Mod -2
Save -2
WIS
14
Mod +2
Save +2
CHA
10
Mod +0
Save +0
Skills Perception +4
Resistances Necrotic, Radiant
Senses Darkvision 90 ft.; Passive Perception 14
Languages Celestial; understands Common, Elvish, and Sylvan but can't speak them
CR 2 (XP 450; PB +2)
Actions
Ram. Melee Attack Roll: +6, reach 10 ft. Hit: 11 (2d6 + 4) Bludgeoning damage plus 5 (2d4) Radiant damage. If the target is a Huge or smaller creature and the elk moved 20+ feet straight toward it immediately before the hit, the target takes an extra 5 (2d4) Bludgeoning damage and has the Prone condition.