Giant Vulture

Large Monstrosity, Neutral Evil


AC 10Initiative +0 (10)

HP 25 (3d10 + 9)

Speed 10 ft., Fly 60 ft.


STR
15
Mod +2
Save +2
DEX
10
Mod +0
Save +0
CON
16
Mod +3
Save +3
INT
6
Mod -2
Save -2
WIS
12
Mod +1
Save +1
CHA
7
Mod -2
Save -2

Skills Perception +3

Resistances Necrotic

Senses Darkvision 60 ft.; Passive Perception 13

Languages Understands Common but can't speak

CR 1 (XP 200; PB +2)

Traits

Pack Tactics. The vulture has Advantage on an attack roll against a creature if at least one of the vulture's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.

Actions

Gouge. Melee Attack Roll: +4, reach 5 ft. Hit: 9 (2d6 + 2) Piercing damage, and the target has the Poisoned condition until the end of its next turn.