Hell Hound
Medium Fiend, Lawful Evil
AC 15Initiative +1 (11)
HP 58 (9d8 + 18)
Speed 50 ft.
STR
17
Mod +3
Save +3
DEX
12
Mod +1
Save +1
CON
14
Mod +2
Save +2
INT
6
Mod -2
Save -2
WIS
13
Mod +1
Save +1
CHA
6
Mod -2
Save -2
Skills Perception +5
Immunities Fire
Senses Darkvision 60 ft.; Passive Perception 15
Languages Understands Infernal but can't speak
CR 3 (XP 700; PB +2)
Traits
Pack Tactics. The hound has Advantage on an attack roll against a creature if at least one of the hound's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.
Actions
Multiattack. The hound makes two Bite attacks.
Bite. Melee Attack Roll: +5, reach 5 ft. Hit: 7 (1d8 + 3) Piercing damage plus 3 (1d6) Fire damage.
Fire Breath (Recharge 5-6). Dexterity Saving Throw: DC 12, each creature in a 15-foot Cone. Failure: 17 (5d6) Fire damage. Success: Half damage.