Mammoth
Huge Beast, Unaligned
AC 13Initiative +2 (12)
HP 126 (11d12 + 55)
Speed 50 ft.
STR
24
Mod +7
Save +10
DEX
9
Mod -1
Save -1
CON
21
Mod +5
Save +8
INT
3
Mod -4
Save -4
WIS
11
Mod +0
Save +0
CHA
6
Mod -2
Save -2
Senses Passive Perception 10
Languages None
CR 6 (XP 2,300; PB +3)
Actions
Multiattack. The mammoth makes two Gore attacks.
Gore. Melee Attack Roll: +10, reach 10 ft. Hit: 18 (2d10 + 7) Piercing damage. If the target is a Huge or smaller creature and the mammoth moved 20+ feet straight toward it immediately before the hit, the target has the Prone condition.
Bonus Actions
Trample. Dexterity Saving Throw: DC 18, one creature within 5 feet that has the Prone condition. Failure: 29 (4d10 + 7) Bludgeoning damage. Success: Half damage.