Noble

Medium or Small Humanoid, Neutral


AC 15Initiative +1 (11)

HP 9 (2d8)

Speed 30 ft.


STR
11
Mod +0
Save +0
DEX
12
Mod +1
Save +1
CON
11
Mod +0
Save +0
INT
12
Mod +1
Save +1
WIS
14
Mod +2
Save +2
CHA
16
Mod +3
Save +3

Skills Deception +5, Insight +4, Persuasion +5

Gear Breastplate, Rapier

Senses Passive Perception 12

Languages Common plus two other languages

CR 1/8 (XP 25; PB +2)

Actions

Rapier. Melee Attack Roll: +3, reach 5 ft. Hit: 5 (1d8 + 1) Piercing damage.

Reactions

Parry. Trigger: The noble is hit by a melee attack roll while holding a weapon. Response: The noble adds 2 to its AC against that attack, possibly causing it to miss.