Shadow

Medium Undead, Chaotic Evil


AC 12Initiative +2 (12)

HP 27 (5d8 + 5)

Speed 40 ft.


STR
6
Mod -2
Save -2
DEX
14
Mod +2
Save +2
CON
13
Mod +1
Save +1
INT
6
Mod -2
Save -2
WIS
10
Mod +0
Save +0
CHA
8
Mod -1
Save -1

Skills Stealth +6

Resistances Acid, Cold, Fire, Lightning, Thunder

Vulnerabilities Radiant

Immunities Necrotic, Poison; Exhaustion, Frightened, Grappled, Paralyzed, Petrified, Poisoned, Prone, Restrained, Unconscious

Senses Darkvision 60 ft.; Passive Perception 10

Languages None

CR 1/2 (XP 100; PB +2)

Traits

Amorphous. The shadow can move through a space as narrow as 1 inch without expending extra movement to do so.

Sunlight Weakness. While in sunlight, the shadow has Disadvantage on D20 Tests.

Actions

Draining Swipe. Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Necrotic damage, and the target's Strength score decreases by 1d4. The target dies if this reduces that score to 0. If a Humanoid is slain by this attack, a Shadow rises from the corpse 1d4 hours later.

Bonus Actions

Shadow Stealth. While in Dim Light or Darkness, the shadow takes the Hide action.