Sprite

Tiny Fey, Neutral Good


AC 15Initiative +4 (14)

HP 10 (4d4)

Speed 10 ft., Fly 40 ft.


STR
3
Mod -4
Save -4
DEX
18
Mod +4
Save +4
CON
10
Mod +0
Save +0
INT
14
Mod +2
Save +2
WIS
13
Mod +1
Save +1
CHA
11
Mod +0
Save +0

Skills Perception +3, Stealth +8

Senses Passive Perception 13

Languages Common, Elvish, Sylvan

CR 1/4 (XP 50; PB +2)

Actions

Needle Sword. Melee Attack Roll: +6, reach 5 ft. Hit: 6 (1d4 + 4) Piercing damage.

Enchanting Bow. Ranged Attack Roll: +6, range 40/160 ft. Hit: 1 Piercing damage, and the target has the Charmed condition until the start of the sprite's next turn.

Heart Sight. Charisma Saving Throw: DC 10, one creature within 5 feet the sprite can see (Celestials, Fiends, and Undead automatically fail the save). Failure: The sprite knows the target's emotions and alignment.

Invisibility. The sprite casts Invisibility on itself, requiring no spell components and using Charisma as the spellcasting ability.