Wolf

Medium Beast, Unaligned


AC 12Initiative +2 (12)

HP 11 (2d8 + 2)

Speed 40 ft.


STR
14
Mod +2
Save +2
DEX
15
Mod +2
Save +2
CON
12
Mod +1
Save +1
INT
3
Mod -4
Save -4
WIS
12
Mod +1
Save +1
CHA
6
Mod -2
Save -2

Skills Perception +5, Stealth +4

Senses Darkvision 60 ft.; Passive Perception 15

Languages None

CR 1/4 (XP 50; PB +2)

Traits

Pack Tactics. The wolf has Advantage on attack rolls against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.

Actions

Bite. Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Piercing damage. If the target is a Medium or smaller creature, it has the Prone condition.