Wolf
Medium Beast, Unaligned
AC 12Initiative +2 (12)
HP 11 (2d8 + 2)
Speed 40 ft.
STR
14
Mod +2
Save +2
DEX
15
Mod +2
Save +2
CON
12
Mod +1
Save +1
INT
3
Mod -4
Save -4
WIS
12
Mod +1
Save +1
CHA
6
Mod -2
Save -2
Skills Perception +5, Stealth +4
Senses Darkvision 60 ft.; Passive Perception 15
Languages None
CR 1/4 (XP 50; PB +2)
Traits
Pack Tactics. The wolf has Advantage on attack rolls against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.
Actions
Bite. Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Piercing damage. If the target is a Medium or smaller creature, it has the Prone condition.