Mage

Medium or Small Humanoid (Wizard), Neutral


AC 15Initiative +2 (12)

HP 81 (18d8)

Speed 30 ft.


STR
9
Mod -1
Save -1
DEX
14
Mod +2
Save +2
CON
11
Mod +0
Save +0
INT
17
Mod +3
Save +6
WIS
12
Mod +1
Save +4
CHA
11
Mod +0
Save +0

Skills Arcana +6, History +6, Perception +4

Gear Wand

Senses Passive Perception 14

Languages Common plus three other languages

CR 6 (XP 2,300; PB +3)

Actions

Multiattack. The mage makes three Arcane Burst attacks.

Arcane Burst. Melee or Ranged Attack Roll: +6, reach 5 ft. or range 120 ft. Hit: 16 (3d8 + 3) Force damage.

Spellcasting. The mage casts one of the following spells, using Intelligence as the spellcasting ability (spell save DC 14):

  • At Will: Detect Magic, Light, Mage Armor (included in AC), Mage Hand, Prestidigitation
  • 2/Day Each: Fireball (level 4 version), Invisibility
  • 1/Day Each: Cone of Cold, Fly

Bonus Actions

Misty Step (3/Day). The mage casts Misty Step, using the same spellcasting ability as Spellcasting.

Reactions

Protective Magic (3/Day). The mage casts Counterspell or Shield in response to the spell's trigger, using the same spellcasting ability as Spellcasting.

Mages